Resident Evil Code: Veronica X - 5/28 īest goes to Resident Evil 3 Remake. Beat Saber - Interscope Mixtape - 5/28 ġ619.
Under Night In-Birth - Exe:Late - 5/22 ġ616. Super Monkey Ball: Banana Splitz - 5/9 ġ612. Rocketbirds: Hardboiled Chicken - 5/8 ġ608. While each game has had a part of it that I'm very frustrated by, those moments are getting less and less frustrating as I become more familiar with the franchise and as my love for the nonsense of it all grows.ġ606.
Started back up on my playthroughs of the Resident Evil series with 2, 3 and Code Veronica. Where it succeeds though is just in the general atmosphere, world building and mystery / intrigue. The game is much smaller in scope, doesn't add that much new stuff and what it does add isn't too impressive. It was fairly disappointing though, it's a shadow of it's former game, but it just happened to cast a pretty good shadow. Subnautica: Below Zero, again, pretty decent. That said, I do hope they stop toying around with the game here though, I do feel like they are reaching the limits on what they can get away with in this game without completely switching genre. There were of course a few elements of questionable design decisions in there but considering the scope of the expansion compared to other dlc additions, and the proportional quantity, it still ended up more good than bad. That annoyed a lot of people but I was mostly ok with the changes. Repentance basically shook up everything that had become "understood" in Rebirth. made in Japan! I don't expect to finish many, most of them are very long, but there are some shorter options like "Binary Domain" and "Metal Gear Solid V: Ground Zeroes." My next month theme is "Made in Japan" – which are games that were. I finished this month on 98 and immediately went on a mini shopping spree during May Sales - which means I'm starting next month with 109. To keep my backlog under control I decided not to buy new games until I bring my backlog under 100 games. I feel "Anachranox" would have had the edge if it wasn't for its age showing and the bumpy play on a newer computer but both were very enjoyable. "Anachranox", twenty years old, is a fantastic romp in space RPG with unique characters and a zany storyline, while "The Turing Test" is a much more polished and modern puzzle game "Portal" style. Those are two different games from two different eras. It's a shame - as the music and graphic are outstanding, while the gameplay is so boring and the delivered lines so artificial that they are an insult to the artists and composers of the game.įor the best game this month I'm torn between "Anachronox" and "The Turing Test". I thought it was a pompous attempt at selling an uninteresting story disguised as a game. The only game I didn't like was "Dear Esther". The game got a nice art direction but doesn't offer anything that I haven't seen before. I made it my business to work through it, and it took me almost double the time predicted. Some of the puzzles are hard, and I guess that people give up and use walkthroughs. "Leaves - The Journey" was a tougher puzzle game - and took me much longer than what "" predicts. Like it - "Choronology" was also a charming puzzle-platformer, and while polished, was nothing more than a quick passing joy. "Moonlight" was lovely little fun - and a great achievement by a one-man effort. I got "Life is Strange" on my backlog and I'm looking forward to playing it.
"The Awesome Adventures of Captain Spirit" was a free game that is kind of a showcase of what "Dontnod Entertainment" is all about. Most of the games this month were very decent. The Awesome Adventures of Captain Spirit (PC) (100% Achievements) - 2H54Mĭear Esther: Landmark Edition (PC) - 1H02M Games that according to should take less than 6 hours to complete, and I also managed to compete "Anachronox" - a fine oldie RPG which I played over the last few months. You succeed but doing trials and errors and figure out what to do until you find your solution. To me, it felt like a 1st person version of a game like Celeste or something like that. It has some great mecanics but I felt like the difficulty level was all over the place with some very easy parts and some very frustrating parts where I felt like I succeded with a lot of luck.
Here is my full playthrough:Īnd finally I beat A Story About My Uncle which is a first person perspective 3D platformer. It has interesting mecanics but it's missing that little something to make it better. It was fine but felt more like a little Flash game had gotten a full release. Then I beat No Time To Explain which is a little indie platformer. Overall it reminded me a lot of Link's Awakening and Final Fantasy Adventure. My first completion of the month was Anodyne. After no completions for February, March and April, I finally beat a few games this month !